← Return to Winter Wonderland! - Student Project
Devlog
- December 03, 2018 by Anniecooke#design, #game, #christmas, #show, #grouped mesh, #snowThis week I’m beginning to think about the aesthetics/visuals and style of my game. The theme of the game is Christmas. So, I changed the colour of the plane to white (easy snow look). I already had... Continue reading
- December 03, 2018 by Anniecooke#html, #ui, #overlays, #css, #js, #start menu, #game overThis week I implemented a couple of html/CSS ui-overlays onto my game. I’ve also been working on organising my code into Game states. Using switch statements to set cases for each state and switch t... Continue reading
- December 03, 2018 by Anniecooke#movement, #collisions, #obstacles, #three.js, #axis helper, #forloop, #resetLast week I was looking at shadows and fog separately afterwards I created a sketch that had both in. This week I’ve been working on the mechanics of the game. I’ve designed it here so that the cu... Continue reading
- December 03, 2018 by Anniecooke#fog, #shadows, #three.js, #array, #directional lightThis week I was looking into how to make my game more atmospheric. I practised implementing shadows and fog. First, I added fog. To do this I used an ambient light source and used the documentation on... Continue reading
- December 03, 2018 by Anniecooke#Three.js, #student, #pro, #christmasGetting started getting to grips with Three.js this week. To start off with Three.js I began by creating a simple rotating normal material cube. The ‘Hello World’ of Three.js, this is important as... Continue reading